Summary
This is for people who can't make up their mind for which weapon to buy. The page groups guns together in certain categories so it's easier to compare.
Bolding indicates the best in that certain feature. Some stats may depend on your play-style, so take these comparisons with a grain of salt. For simplicity, statistics, where both weapons have the same value, are omitted.
Attachments are not taken into account.
Category | Remington 700 | Dragunov | Barrett 50 Cal. | FATAL5 |
---|---|---|---|---|
Damage | 90 | 85 | 150 90 (TDM) |
95 |
Total Damage | 1170 | 1530 | 1500 900 (TDM) |
3420 |
Ammunition | 1/12 | 6/2 | 5/1 | 9/3 |
Range | 200 | 240 | 300 | 200 |
Accuracy | 200 | 220 | 450 | 215 |
Obtainability | Obtainable | Obtainable | Obtainable | Unlikely |
Piercing | No | No | Yes | No |
Category | DB Shotgun | Wingmaster 870 | Spas-12 |
---|---|---|---|
Damage | 30x7 [210] |
26x8 [208] |
22x8 [176] |
Total Damage | 2940 | 2288 | 3168 |
DPS | ~420 | ~291.2 | ~352 |
Ammunition | 2/6 | 5/6 | 6/12 |
Range | 140 | 140 | 90 |
Accuracy | 18 | 22 | 60 |
Category | M16A1 | M1A1 Thompson | AK-47 | Famas |
---|---|---|---|---|
Damage | 45 | 45 | 28 | 23 |
Total Damage | 2025 | 2700 | 1960 | 1932 |
DPS | 270 | 300 | 303 | ~288 |
Ammunition | 15/2 | 30/1 | 35/1 | 42/1 |
Range | 140 | 90 | 110 | 130 |
Accuracy | 95 | 50 | 120 | 110 |
Firing Rate | 36,000* | 400 | 650 | 750 |
Firing Modes | Semi, Burst | Auto | Auto | Auto |
Category | M202 | RPG | X-Mas Launcher |
---|---|---|---|
Damage | 300 | 1500 | 100 (?) |
Total Damage | 900 | 4500 | 400 (?) |
Ammunition | 1/2 | 1/2** | 1/3 |
Range | 160 | 400 | 100 |
Obtainability | Obtainable | Obtainable | Unobtainable |
Projectile | On-Contact | On-Contact | Timed |
Blast Radius | Smaller than a Grenade | Insanely Large | Larger than the M202 |
Gamemode Restrictions | Free For All Team Deathmatch |
Free For All Team Deathmatch |
None |
Category | M93R | Skorpion |
---|---|---|
Damage | 34 | 23 |
Total Damage | 1224 | 1380 |
DPS | 102 | 345 |
Ammunition | 12/2 | 15/3 |
Accuracy | 65 | 50 |
Firing Rate | 36,000* | 1,500 |
Firing Modes | Burst | Auto, Semi-Auto |
Category | Minigun | M249 |
---|---|---|
Damage | 65 | 95 |
Total Damage | 19,500 | 10,450 |
DPS | 1,625 | 792 |
Ammunition | 150/1*** | 55/1 |
Range | 150 | 180 |
Accuracy | 50 | 100 |
Firing Rate | 1,500 | 500 |
Category | Steyr M | Colt Python | CK Swat |
---|---|---|---|
Damage | 55 | 85 | 130 |
Total Damage | 1980 | 1020 | 1300 |
DPS | 385 | 425 | 750 |
Ammunition | 12/2 | 6/1 | 5/1 |
Range | 140 | 70 | 70 |
Accuracy | 78 | 200 | 200 |
* Even with such a high number, shooting that many rounds per minute is impossible due to how Burst works.
The number is hypothetical, as the number works in a situation where Burst does not apply.
**Remember, the RPG reloads one rocket at a time at Ammo Stations. This is a unique characteristic to the RPG.
***Remember, you cannot refill the Minigun.