Team Deathmatch is a Gamemode originally available for the Battlestation Universe.

As of v0.9.9, this is now a Universe on its own.

The whole premise is very similar to Free For All. There are two teams, Red and Blue, and both have 75 lives. For every death a team suffers, they lose one life. Once lives run out, that team stops respawning and the remaining players must survive the onslaught or die trying. Once a team has zero lives, and everyone on that team is dead, the round ends.



  • M202 and the RPG are also banned here, just like Free For All.
  • Melee'ing your enemies in any way will instantly stun them.
    • This makes for an easy kill.
  • The M16A1 can be deadly as a single burst can kill people before they even have time to react.
  • The Skorpion is useful while in close quarters as the high rate of fire kills the player in seconds.
  • A single shot from the CK Swat instantly kills anyone, so consider bringing it in if you're being flanked.
  • As the maps are quite large, shotguns aren't recommended, but snipers are as they can easily pick off unsuspecting people.
    • However, the Barrett 50 Cal. has been specifically nerfed for this Gamemode, dealing 90 compared to the normal 150.
    • This excludes The Complex, as shotguns are more useful in this rather enclosed map.


  • You cannot bring Armor of any kind.


  • Unlike Free For All, all personal items (an Airstrike, a Pipebomb etc) are banned. Don't bring them in with you.
  • From getting a killstreak (2+ kills), you can obtain by chance:
  • Watch out for a Grenade everywhere you go. There's more being thrown around than you think.
  • While Supply Boxes do load into the maps here, they aren't very helpful.
    • You get the majority of your items from killstreaks anyways.


  • Stick with your team at all times, you may unexpectedly run into a group from the other team!
  • If you need to bail, you can type in "spectate" at any point and the game will move you over to Spectating.
  • Use the High Speed Train to get around Shoot'em Up Town, just be careful of enemies waiting at the next stop.
  • Consider flanking if there are too many people advancing down one route.
  • While you are able to buy "Tag Objective" through the In-Game Store, it will not reveal anyone's location.
  • Saying Spectate, pressing the menu button, and then pressing the play button may put you in a different team.
    • Although this is heavily frowned upon, this can be useful in some aspects.


  • Killing someone only gives you 10$ instead of the usual 50$.
  • Unlike Free For All, you start with 100/110 HP with every life instead of 250/260 HP.
    • The small 10 HP bonus is given to you if you're in the Community.
  • There's no time limit, similar to a Survival Unlimited round.
  • In Debug, this Gamemode was featured in the Default Universe rather than the Debug Battlestation.
  • The Team Emblems are the same as the emblems in Pillow Fight Simulator and Tiny Globe.
    • While Pillow Fight Simulator is a ROBLOX game, Tiny Globe was a mobile game that was being developed by PlaceRebuilder himself.
    • The Alliance flag can also be seen on top of the flagpoles you see in Capture the Base.
  • Text colour is different depending on what team you're on.
    • This is the text colour for red.
    • This is the text colour for blue.
  • Before v0.9.9, Team Deathmatch would play for two rounds instead of the one round that you see today.

Team Emblems

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.