Rescue has been around since the very first installment of R2D.
Basically, you just have to wait for a rescue vehicle to come for varying lengths of time. After it arrives, you wait for another timer to tick down before it whisks you away to safety.
While the whole thing depends on your survival, how long you have to survive depends on the map itself. The time you have to wait for help to arrive has mostly been increased in v0.9.3.
When it does, it will land in a pre-determined spot. Previously on 1930's Kingstreet, it has the possibility of landing on two spots on the map. It was the only map for the Helicopter to have multiple spots to land on.
After landing, it will wait until all remaining survivors board, after 1 minute has passed, or when all remaining survivors die before entering helicopter. Whichever one happens first, it will leave.
- It's recommended to stay close to the Helicopter landing spot.
- This generally makes for an easier escape.
- A Digger can fling you away from the landing zone. Pay attention.
- A Stalker can also take you away from the landing zone.
- As soon as the rescue has arrived, it is recommended to get in it quickly.
- Don't get out as soon as you get in, you'll most likely die and not get revived.
- Don't block all routes to the Exit Vehicle or you will be banned.
- If zombies are camping near the Helicopter spot, its best to use a Pipebomb or Phial of Galadriel lure them away.
- This also generally makes for an easier escape.
- This was part of Original Survival. For clarity, it has been split.
- It is assumed, 1930's Kingstreet, Blackfield Station, Farmhouse and M.S Antares lost Rescue to promote the Campaign aspect of these maps.
- The average wait time for the rescue vehicle to arrive is 5 minutes.