- "The M1A1 Thompson capable of bringing flashbacks from the previous R2D game."
- ―SWAGER21
Summary
This weapon is great at tearing down hordes and having the ability to continuously fire for a while without having to reload. Having great accuracy, damage, and being automatic make this gun a great pick-up for any survivor. Be careful, for it does chew through ammo pretty quick, so don't miss too many shots.
If you like having the ability kill targets at a distance, but don't have the capabilities to use a rifle, then this is the weapon for you.
Background Story
While checking off their hypothetical checklist, it came to light that there was a lack of a fully automatic weapon on the market.
As an introduction weapon to R-Brain Hardwork's new category, the M1A1 Thompson was created. It still holds up to this day as a solid beginning to the automatic series.
Tips
- The fire rate can be slow, so aim at the head to be efficient.
- Don't bother tap firing. It's the same thing as going fully automatic.
- The lack of overheating can help with sustained fire against hordes.
- While ADS'ing, mind the recoil. Pull down to compensate.
- You can bring armor, such as the Bulldozer I or the Bulldozer II, and you will have 3 clips, which will make the gun's ammo last longer.
- Use the Ironsights attachment, as it makes the gun slightly more accurate.
- It's not as overpowered as you think.
- Don't panic if you see someone with this in Free For All.
Trivia
- This is the fourth weapon to return from R2D 2014.
- The reload animation is similar to the M16A1's animation.
- Compared to the M4A1 and the Kalashnikova, it fires slightly slower.
- This is the subject of a video of how R2DA meshes are being made.
- In real life, the M1A1 Thompson is surprisingly accurate compared to the display shown in-game.
- This, with the M93R and the Flamethrower are the three guns that don’t have an reloading sound.
- This gun can be considered a slower version of the AK-47.