The In-Game Store can be accessed after pulling the Leaderboard up by holding the Tab key, and navigating to the "Shop" tab. Depending on whether team the player is on, survivor or zombie, different items are available.
As a Survivor
Tag Objective (50$) - This tags any important object in a given mode for everyone. In Campaign, it shows what the survivors need to pick up to win the round. In Arena, it shows what zombies have yet to be killed in the last phase. In PVP-modes such as Free For All, it reveals everyone still standing on the map (yourself included).
Extra Ammo (100$) - See info here.
Disruptor (100$) - See info here.
Truck (400$) - See info here.
The items supplied in the shop are generally more expensive than items bought from the menu, and can only be purchased once per round.
Vitamins (75$) - Temporarily restores the player's health, health slowly decreases back to remaining health.
Grenade (50$) - Throwable that explodes a few secounds after being activated.
Flash (30$) - Throwable that stuns and blinds both fellow survivors and zombies for a few secounds after being thrown.
Molotov (60$) - Throwable that sets the target area on fire on impact.
Propane (50$) - Placeable that explodes when shot.
Jerry Can (50$) - Placeable that sets the surrounding area on fire when shot.
Toma. (100$) - Throwable projectable that has high damage but only one use.
As a Zombie
Tag 'Em (10$) - This is a power-up that allows zombies to find survivors. Buying this power-up causes an icon that shows a survivor's respective rank and location. Everyone can see the arrow at any point in any map. Used to be 50$ during DEMO.
Upgrade Climb (50$) - Buying this causes ladders to appear at certain key locations. Using the ladders allows you flank a group of survivors or to intercept a lone survivor's escape. The ladders cannot be seen or used by survivors, or zombies who have yet to buy or earn them. These are awarded for free when your zombie hits Level 5.
Relocate (50$) - Teleports you to a random zombie spawn point. Arguably the most useless feature, as you are never guaranteed to spawn where you need to be. You cannot relocate during certain moments, such as when you are under fire by a survivor as a Brute or when you have grabbed or pinned a survivor as an Edgar or Leaper. However, you can still relocate if you are being lured into a Pipebomb.
Special Zombie Buying
There are cool-downs that start as soon the player dies as these mobs, just to be fair for the survivors. The player cannot until after a minute has passed in the round.
Brute (600$) - You automatically reset and respawn as a Brute.
- This will not work if:
- There is a currently a Brute alive in a Standard Server.
- There is a Brute Limit in a VIP Server.
- This will work regardless in a Survival Unlimited server.
Edgar (100$) - The player automatically resets and respawns as an Edgar.
Leaper (165$) - The player automatically resets and respawns as a Leaper.
Elemental (300$) - The player automatically resets and respawns as an Elemental.
Ticker (150$) - The player automatically resets and respawns as a Ticker.
Digger (300$) - The player automatically resets and respawns as a Digger.
Stalker (120$) - The player automatically resets and respawns as a Stalker.